Showing posts with label Realtime Rendering. Show all posts
Showing posts with label Realtime Rendering. Show all posts

Monday, June 3, 2013

Do you need NVIDIA Maximus for GPU Rendering?



In the past few years, many 3D artists have begun to take advantage of GPUs in their workflow. Renderers like V-Ray RT, iray, Octane, and others offer the ability to accelerate the rendering process by offloading the ray tracing calculations to the GPU. In addition to rendering, the GPU also plays a role in other areas of the pipeline like fluid and particle simulation. In this article, we'll take a look at how 3D artists are using GPUs in their workflow and discuss the potential benefits of NVIDIA's 2nd generation Maximus technology.