Wednesday, December 18, 2013

GoBOXX 2725 released - 12 Xeon Cores In One Laptop

With 12 cores (24 threads) the GoBOXX 2725 is perfect for rendering, design visualization and simulation
The latest high-end workstation from BOXX was released this week. Only this workstation isn't a "workstation" per se, it's a laptop a that features a true workstation Xeon processor with up to twelve cores. The new GoBOXX 2725 is equipped to tackle the most demanding professional applications in your office, or anywhere one the road.

Tuesday, November 26, 2013

BOXX at Autodesk University booth 2122

If you are attending Autodesk University in Las Vegas next week, be sure to visit BOXX at booth 2122. We'll have an assortment of guest demo experts showing off the latest software advancements on our fleet our high-end workstations and render servers fine tuned to maximize your productivity.

Thursday, November 21, 2013

Oldest BOXX Contest Winner Announced

Congrats to the winner of the oldest BOXX contest! Take a look at the "You've Been BOXXedvideo below.

BOXX's John Vondrak and cartoonist/animator M. Wartella put one over on Andrew Pingle (the winner of the oldest BOXX workstation) and surprised him with the news that he's won a new 3DBOXX 4150 XTREME. Stay for the end--it's worth it!

Wednesday, October 30, 2013

GPU Rendering Ready For Prime Time?

GPU rendering has been slowly advancing since arriving on the scene several years ago. While the technology can significantly redude render times, the widespread use of GPU-accelerated engines for final frame production rendering has yet to materialize. In this article, we'll take a look at how the landscape is set to change with Chaos Group's V-Ray 3.0 beta. We'll also talk about the recent launch of BOXX's unique GPU Edition workstations that can get you rendering faster than you’ve ever imagined.

Wednesday, October 16, 2013

Don't Be A Bottleneck Villain

BOXX exists to serve very specific markets just like yours. Over the past 15 years, we have become experts in addressing the pain points of our customers. Complicated workflows are the norm when it comes to digital content creation, architectural design, engineering, simulation, and product visualization. A "one size fits all" approach to IT, and particularly the hardware chosen to run these applications, will more than likely lead to lost productivity and ultimately, a negative impact on your bottom line.

Monday, September 23, 2013

High Frequency and Redundant Cores

In computing, common sense says that the more CPUs you have at your disposal, the faster your machine will complete its tasks and the more productive you will be. In reality, the ability of a software application to take advantage of multiple CPU cores is dictated by whether the application is single threaded or multi-threaded. Most of you are familiar with this concept, but we think it’s worth digging a little deeper into how this affects CAD applications.

Thursday, September 12, 2013

More Cores. New Chassis.

This week Intel launched their new Ivy Bridge E processors. This update opens up a wide variety of configuration options for users of multi-threaded applications. BOXX is now offering single CPU systems with up to 12 cores and dual CPU workstations and render nodes with up to 24 cores.

Tuesday, August 13, 2013

Siggraph 2013 Recap - Powered By BOXX

Throughout SIGGRAPH 2013, exhibitors like Intel, PNY, Trinity Animation, chaos Group, SideFX, and Imagination Technologies relied on BOXX solutions for their demonstrations. Meanwhile, inside the BOXX booth, guest demo experts from Autodesk, Chaos Group, and Luxion showcased their 2014 software features on the fastest workstations and dedicated rendering systems in the world.

If you couldn't attend the show, here’s a unique opportunity to see the latest applications powered by incredible performance of 3DBOXX and renderPRO.

Wednesday, July 24, 2013

NVIDIA Quadro K6000 Rendering Benchmarks


The K6000 rendering benchmarks have been temporarily removed. The card which BOXX received for testing was pre-release hardware whose performance may not be consistent with the final product.

In an effort to ensure that the data we provide you is as accurate as possible, BOXX Blogs has decided to temporarily remove the recent K6000 rendering benchmarks until we can run our benchmarks on a more finalized version of the card.

We apologize for the inconvenience.

Monday, July 15, 2013

Blinn’s Law and the paradox of increasing performance

Painters have their brushes, sculptors have their chisels and VFX artists have their powerful workstations. All trades rely on specialized tools to get the job done, but what happens when rapidly advancing technology is applied to the modern creative process? As a 3D artist, what are the advantages of upgrading and utilizing the latest processing power? One of the obvious answers would be that your renders will finish in less time. While this is certainly a key advantage, one could argue that it is just the low hanging fruit when deciding whether or not to upgrade your hardware.

Thursday, June 27, 2013

GTX 780 GPU Rendering Benchmark with Octane Render

As a follow up to our article Do you need NVIDIA Maximus for GPU Rendering, we've prepared some benchmarks showing how the recently released GTX 780 stacks up against its big brother the GTX Titan and the Tesla K20.

The video below provides a visual performance comparison of all three cards during the interactive rendering process. These tests are derived from the standard Octane Render benchmark and the results may surprise you.

With fewer CUDA cores, the GTX 780 easily beats the Tesla K20 but predictably falls short of the GTX Titan. As we pointed out in a recent article, performance isn't everything when choosing a GPU for rendering. If you haven't done so yet, take a look at the article mentioned above for more information on this topic.

Be sure to check back with us next month during Siggraph as we'll have some very exciting news and benchmarks to share with you on the GPU rendering front.

Are you looking for GPU based workstations to enhance your workflow? Please visit or call 512-835-0400

Wednesday, June 5, 2013

MotoCzysz Rules the Racetrack with BOXX

The Isle of Man (IOM) TT, located on the famed island in the Irish Sea, is home to the most difficult and dangerous motorcycle racetrack in the world. It is also where, for two weeks each year, the motorsport’s major players—both manufacturers and riders alike, come to prove that they belong among the motorcycling elite. Their machines snake through 37.7 miles of narrow, winding, roads punctuated with dizzying curves and lined with trees, hedgerows, homes, and fans, in a death-defying quest to exceed average speeds over 100 miles per hour. “Death-defying” is not hyperbole. In fact, throughout its history, over 230 IOM TT riders and spectators have lost their lives during the annual race. And it is here on this track, (as well as others) that MotoCzysz has chalked up numerous victories, earning the attention of the motorcycling world.

Monday, June 3, 2013

Do you need NVIDIA Maximus for GPU Rendering?

In the past few years, many 3D artists have begun to take advantage of GPUs in their workflow. Renderers like V-Ray RT, iray, Octane, and others offer the ability to accelerate the rendering process by offloading the ray tracing calculations to the GPU. In addition to rendering, the GPU also plays a role in other areas of the pipeline like fluid and particle simulation. In this article, we'll take a look at how 3D artists are using GPUs in their workflow and discuss the potential benefits of NVIDIA's 2nd generation Maximus technology.